Shaun Flynn
2024
3D Asset Development
For this project, I collaborated with Shaun Flynn to develop a high-quality 3D character asset. Leveraging Character Creator 4 alongside the latest Headshot 2 plugin, I created a detailed and lifelike 3D representation based on Shaun's references. The character was meticulously crafted to capture realistic features and expressions.
The asset preparation process involved:
Modeling and Detailing: Utilizing Headshot 2 for photo-based character creation, ensuring accurate facial and anatomical proportions.
Software Integration: The character was optimized and prepped for animation workflows in Cinema4D, incorporating advanced materials and lighting setups using Redshift.
This project aimed to deliver a versatile 3D character ready for cinematic scenes and animation, demonstrating a seamless workflow between Character Creator 4, Cinema4D, and Redshift. The final asset was rendered within a detailed environment, enhancing the narrative and visual depth for Shaun’s intended application.
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